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Poly-Modeling with 3ds Max: Thinking Outside of the Box

Infohash:

E25ACE85A1F433AABEB4848626654A7C58A9B24C

Type:

Other

Title:

Poly-Modeling with 3ds Max: Thinking Outside of the Box

Category:

Other/E-books

Uploaded:

2009-06-08 (by VasiaZozulia)

Description:

Official Autodesk Techniques book on poly-modeling with 3ds Max (200,000+ users). The author is a Max expert on web, TV, and film graphics and shares his secrets with us! Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an object, artists can use the polygon (the basic building block of all of the primitives available in 3ds Max). This approach allows for more control over the flow, placement and detail of the meshes that are built. Placement of vertices/points, edges and all other sub-elements that build our models is determined by the user, rather than pre-determined by a computer generated primitive.

Tags:

  1. Poly-Modeling
  2. 3ds Max
  3. VasiaZozulia

Files count:

1

Size:

33.37 Mb

Trackers:

udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969

Comments:

smash.com (2009-06-30)

This is a great book and a great upload! Thanks to all involved!

killbotx (2011-08-17)

Thanks for this upload, it will surely help me out!