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[NDS-ENG] Sudoku Ball Detective (SUXXORS)

Infohash:

92DAB516BBB1BCFA70F610FBB849D36053F50890

Type:

Games

Title:

[NDS-ENG] Sudoku Ball Detective (SUXXORS)

Category:

Games/Handheld

Uploaded:

2009-08-09 (by Heros76)

Description:

______ _____ ______ _____/ / _ _____/ / __ _____ __ _ _____ _ / / _____ / _/ _______ _/ _/_ _____ _____/___ / /__/ / _ ____ /__ / ____/___ ______ / /_ / / _/ / / / / / /___ / _ / / /________/ _ ____/_____/ / /__/_____/ / /_ _/// / / _ _ / / __ _ / / _ _ / ///_ - /__________/ ---- /_____/_____/ ----- /__________/ ----- /__________/ --- | | | - P R O U D L Y P R E S E N T S - | ..:_________________________________________________________________________:.. : : | TiTLE : Sudoku Ball Detective (c) White Bear Studios | | ------------------------------------------------------------------- | | | | Origin : USA Supplied : TEAM SXS | | System : NiNTENDO DS Filename : SXS-SBDT.ZIP | | Size : 64 MBiT Released : 08-08-2009 | | | :_________________________________________________________________________: | | | GAME PLOT | | ------------------------------------------------------------------- | | | | Inspired by the popular Cluedo game as well as the popular English | | detective stories surrounding Sherlock Holmes, Agatha Christie and | | Midsomer Murders, in Sudkou Ball Detective the player takes the role | | of a detective in a small town where a murder has been committed. | | It is up to you to find the murderer, by completing different | | styles of Sudoku puzzles representing separate stages of the | | investigation: Search clues, pick locks, investigate evidence in | | the lab, and chase your suspect! | | | | * Exclusively licensed Sudoku Ball feature for a brand new puzzle | | experience | | * Challenging Storymode with 20 levels | | * 3 difficulty settings from beginner to expert | | * 90 standard Sudoku puzzles plus additional Story puzzles | | | | | | RELEASE NOTES | | ------------------------------------------------------------------- | | | | We'd like to take this opportunity to address the recent events | | regarding our releases of Ice Age 3 and Transformers from back in | | June. | | | | It's funny how these releases we made in June are now being marked | | as dupes of something that was released in July. We pre'd these | | titles just as we do anything else we put out and just because your | | shitty sites and/or bots didn't pick them up until August is no | | reason be an idiot. The release dates are clearly marked in the | | nfo. You nukers are capable of reading, right? | | | | Furthermore we'd like to educate everyone on the intricacies of the | | platform for a bit. Inside the header of each .nds file is a value | | called 'rom_size'. All of the vital game data exists between the | | start of the file and until the offset specified in 'rom_size'. The | | rest of the file is comprised of padding to fill up the size of the | | ROM chip, and this data is of entirely no consequence. Our release | | of Ice Age 3 had some portion of this padding that was corrupt, and | | someone started spreading the notion that it was somehow a bad | | dump. This data is never accessed. It doesn't matter what's there. | | Does the release play without crashing on every hardware out there? | | Yes it does. No one out there will play our release and have it | | crash due to this data. Once a release is unplayable due to corrupt | | data, then you may call it a 'bad dump'. This is not one of those | | cases. | | | | Your inclination to nuke anything that is different from the de | | facto standard just shows your lack of understanding of the | | platform. See, for example, attempts by our knowledgeable friends | | in SQUiRE to bring some true innovation and only get shot down | | because someone who doesn't understand what's happening has access | | to 'site nuke'. | | | | I say true innovation here because it shows a proper understanding | | of the platform they're releasing for. That filesystem compression | | was truly elite, kudos to you. Not like this crap BAHAMUT puts out | | and pats themselves on the back for being 'innovative', when in | | fact their work is entirely useless. Sticking a hybrid title into a | | DS and running a dumper on it? That's some radical innovation for | | sure. Why didn't anyone else think of this? However, just like an | | eager teenager on prom night you're blowing your load too early. | | | | Your DSiWare releases were encrypted and tied to a specific | | console, just like WiiWare is when you export it to an SD card. | | Your dumps of hybrid titles are entirely fucked as well. It didn't | | strike you as odd that the same 0x1000 bytes kept repeating over | | and over at the offset where the DSi specific binaries start? Of | | course, you lack the TWL additions to the header to even *have* | | these offsets, so it's not very surprising. All of which points | | towards a lack of tact and understanding of the platform itself. | | | | It's truly a shame that the scene is like this today. The loud and | | ignorant opinion gets taken as fact only because it's loud. It's | | all about padding your numbered collection of 100% untouched dumps, | | and if that's all you're about then all we have for you is a good | | hearty 'fuck you'. That's not what the scene is about. It's not | | what the scene was *ever* about. Having a catalogue of software | | titles isn't the end goal, it's a side effect. The scene is about | | showing off technical skill, about oneupmanship, about friendly | | (and in some cases not so friendly) rivalry. If you're not | | producing something that cultivates this ethos, then you're not a | | scener. Make chiptunes, code intros, crack some protections! This | | is what it's about. Participate. Produce something of your own. | | | | Don't just replicate and collect with no interest in how things | | work. Why should your opinion matter when you're not even | | interested in what the platform can do or how it works? | | | | Phew, this was supposed to be a short note about the recent | | silliness and turned into a paragraphs long rant. Apologies, now | | please enjoy the game! | | | :_________________________________________________________________________: | | | GREETiNGS | | ------------------------------------------------------------------- | | | | V - TF - M7 - EUR - MNC - LGC - DCS - CPL - LFC - RS - SQ | : : ..:_________________________________________________________________________:.. : :

Files count:

1

Size:

3.84 Mb

Trackers:

udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969

Files:

1. [NDS-ENG] Sudoku Ball Detective (SUXXORS).rar 3.84 Mb