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Yet another 3D engine Ver. 0.33
Infohash:
F7F00B42B2FD9F280947A4AEEE0FC5F37C1A5C10
Type:
Applications
Title:
Yet another 3D engine Ver. 0.33
Category:
Applications/Windows
Uploaded:
2007-10-22 (by The Fuhrer)
Description:
Cross-platform engine of virtual worlds, standing on the bleeding edge of technology.
Main fields of application are cross-platform games and virtual reality systems.
Engine provides magnificent 3D graphics and outstanding physics.
There are also flexible GUI, scripting system, sound support and much more.
Features:
Render
* Lighting
o PRT (Precomputed Radiance Transfer, spherical harmonics)
o per-pixel lighting
o light maps
o gloss maps
o omni light, omni with cubemap modulation
o directional light with 2D texture modulation
o sky skattering
* Shading
o per-pixel shading
o stencil shadow
o depth shadows
o soft stencil shadows
o GPU shadow volume extrusion
* Texturing
o normal mapping
o DXT compression
* Special effects
o particles with different types of emitter
o explosions
o water
o volume directional lights
o decals
o flares
o per-pixel radial linear fog for the whole scene
o volumetric fog
o mirrors (2D/cubemap, with customizable refresh interval)
o Fresnel refraction
o customizable set of shaders (lava shader, detail normalmaps)
* 64-bit color HDR (High Dynamic Range rendering)
o bloom
o glow
o flare chromatic aberration
o adaptive exposure
* Postprocessing
o refraction
o motion blur
* Scene management
o portal rendering (indoor)
o quad-tree subdividing (outdoor)
o seamlessly interconnected indor and outdoor
o occlusion culling
o LOD (Levels of Detail)
* Base objects
o mesh
o skinned mesh (for animation)
o terrain - regular mesh of heights with 4 LODs and hardware morphing
o GUI object (monitor, camera, user interface)
o player (including spectators)
* Optimizations
o different codepath for different card generations (nv30, nv40, glsl)
o work at nv10 and nv20 with full deactivation of the effects in singlepass mode
o matrix palette skinning
o GPU calculation of shadow volumes
o SSE/3DNow! optimizations
o performance profiling
Physics
* collision detection
* comprehensive set of geometric primitives:
o sphere
o capsule
o cylinder
o box
o mesh (AABB tree for per-triangle culling)
o terrain (regular height map)
o compound collider
* rigid body
* rag doll
* vehicle physics
* ray car
* various joints:
o fixed
o ball
o hinge
o wheel
o slider
o universal
o spring
* joints destruction
* particle physics
* fluid buoyancy
* water flow
* performance profiling
Sound
* 3D sound
* streamed sounds
* entirely loadable sounds
* binding sounds to objects
* impact sounds
* Doppler effect
scripting system
* fast bytecode compiler
* C/C++ like scripts syntax
* threads with fixed FPS
* engine API repetition
* object-oriented programming
* performance profiling
Graphic User Interface
* various widgets:
o sprite
o viewport
o drop-down menu
o button
o check box
o radio button
o slider
o label
o edit line
* containers:
o window
o group box
o tab box
o scroll box
o vertical/horizontal box
* dialogs:
o message box
o file selector
o color selector
* activation animation
* 3D effects
* easy-to-use UI files format
* True Type fonts support
* Unicode support
System
* supported platforms:
o MS Windows
o Linux
* supported file formats:
o 3D objects - mesh, 3ds, lwo
o images - tga, jpg, png, dds, xpm
o sounds - wav, ogg
* data compression
* data encryption
* Unicode support
* CPU optimizations (SSE2, SSE3, 3DNow!)
* flexible C++ API of the engine
Tools
* material editor with support of mesh, 3ds, lwo files
* tool for normal map generation for low-poly models
* data archiver
* distributed PRT calculation tool
* 3DStudio mesh export/import plugin
* Maya mesh export/import plugin
* 3DStudio skinned mesh export plugin
Files count:
2
Size:
48.83 Mb
Trackers:
udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969
Comments:
dibster (2007-12-24)
Hi. Can I ask where you obtained this? This is the Unigine engine, which I have been looking everywhere for.Respect!
fael097 (2008-02-09)
okwtf is this?
Kanelstrejf (2008-05-27)
is this something you can toy around with like a sand box? or just some software for development or somethingGreenDixy (2008-09-10)
more seeders pls will seed once i get it on a 16mbit line up and downxiIix (2008-09-19)
I'm interested if this is a sandbox-type of software as well.Venom_Exe (2009-03-31)
If its true (i havent tried it), this is the Unigine Ver. 0.33 which is an old version of the game engine (needless to say, the engine is definitely neither opensource nor free)From what i gather, the engine seems to be quite good, but u better get Ogre3D if you want to just sneak a peek