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Game Art Complete - All-in-One: Learn Maya, 3ds Max, ZBrush, and

Infohash:

A963BE3E44676B5B4D250E39E7455DEC106AC242

Type:

Other Ebooks

Title:

Game Art Complete - All-in-One: Learn Maya, 3ds Max, ZBrush, and

Category:

Other/E-books

Uploaded:

2011-08-15 (by _F1_)

Description:

Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques [Paperback] Andrew Gahan (Editor) Paperback: 624 pages Publisher: Focal Press (November 13, 2008) Language: English ISBN-10: 024081147X ISBN-13: 978-0240811475 A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference. --The four cornerstone software packages for game art development all explained in one book - Photoshop, Maya, Max and Zbrush. --Easy to follow steps with theory, explanations, and exercises. --"The best of" Focal Press for game art - top selling authors share their lessons, tips, tricks, and tutorials.

Tags:

  1. e-book
  2. pdf
  3. computer
  4. programming
  5. game
  6. art

Files count:

1

Size:

23.91 Mb

Trackers:

udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969

Files:

1. Game Art Complete.pdf 23.91 Mb