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Supreme Commander 2 Update 6-SKIDROW
Infohash:
DCC5A5E4510C3CA08E757E1A0994029F4E47A83C
Type:
Games
Title:
Supreme Commander 2 Update 6-SKIDROW
Category:
Games/PC
Uploaded:
2010-04-16 (by memturbo)
Description:
Ь Ь Я ю
Ь Я ЯЬ ЬюЯЯЯюЬ Ы ЬюЯЯЯюЬ
° ЫЬ ІЬ ° ЬЫРЯ ІЬ ЯЯЫЫЫЬЬ ° ЬЫЬ ІЫЬ
ЯЫЫЫЬ ІЫЫЬ ЬЬЫЫЫЬЬЯ ° ІЫЫЬЬЬЬЬЬЬЫЫЫЫЫЬ ° ЬЫЫЯЫЫЬ ° ІЫЫІ ° Ь
ЬЫЫЫЫЯЯЯЯЯЯ ІЫЫІ ІЫЫЫЫЯЫІІІЫ ЬЬЬЬЬЬІЫЫІ ІЫЫІ ІЫЫІЯ ЬЫЫІ ІЫЫЬ ІЫЫІ °°° ЬЫІ
ЯЯЯЯЯЯІІІІЬЯІІІЯЯІІІЬ ЯЯЯ ЫІІІЯ ІІІІ ІІІІЯЯІІІЬЬ ІІІІ ° ІІІІ ІІІІ °°° ІІІІ
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°°°°° ° °°°°°Ð°° ° °°°°°°°°°°Ю°°°° ° °°°° °°°° ° °°°°°°°°° ° °°°° °°°° Ь °°°°
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ЮІІІІ °ЮІІІІІІІІ °ЮІІІІІÐІІІІЮІІІІРІІІІ ІІІІ °ЮІІІІІІІІІ ° ІІІІ ІІІІІЯ ЯІІІІІ
ЯЫЫІ ЬЫІЫЫЯЬЫЫЯ ІЫЫЫЫІЫЫЫЯ ІЫЫЫІЬЬІЫЫІЬІЫЯ ІЫЫЫІ ЯЫЫІ ІЫЫЯ ІЫЫЯ ° ° ЯЫЫІ
° ЯЬЫЫЯЯ ЫЯ ЬЫІЫЫЯ ЫЯ ° ЫЫЫЫЫЯЯЯ Я ° ЮЫЫІЫР° ЯЫЫЬЫЫЯ ° ІЯ ° ЯЫ
ЬЯЯ ° ЬЫЫЫЯЯ ° ЯюЬЬюЯ ЯЯЫЫЫЫЬЬЬюЯ ° ЯЯЫЫЫЬЬЬЬЬЫЫЯ Eboy
ЯЬЬюЯ юЯЯ ЯЯЯЯЯЯ
S K i D R O W
ЬЯ -> T H E L E A D i N G F O R C E < Ы Ы ЯЬ
ЯЬ ЬЯ
ЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ ЯЯЯЯЯ Я proudly presents Я ЯЯЯЯЯ ЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ
° ЫЫІІІ±±±°° Supreme Commander 2 Update 6 °°±±±ІІІЫЫ °
±ЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬ±
І І
І RELEASE DATE : 16-04-2010 PROTECTION : Steam І
І GAME TYPE : Strategy DISKS : CRACKED UPDATE І
° °
ЯЫІЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЫЫЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ ЯЯЯ Я
ЯЫРRelease Notes: ЯЫЬ ° Ы
Ью ЮІ ЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЫЫЬ ± Ы
Ы ЬЫЯ Ы І Ы
ЯЯЯ ° Ы The Skid Rowdies are looking new blood to fill up the ranks. Ы Ы
± Ы We're a professional team of dedicated sceners with big mark Ы Ы
Ы Ы under sceners. We believe on the ground idealism of the root Ы Ы
Ы Ы of the real old school scene. We do all this for fun and Ы Ы
Ы Ы nothing else. We don't earn anything on our hobby, as we do Ы Ы
Ы Ы this for the competition and the heart of what got the scene Ы Ы
Ы Ы started in the mid eighties. Ы Ы
Ы Ы Ы Ы
Ы Ы If you think you got something to offer, then don't hold back Ы Ы
Ы Ы on contacting us as soon as possible. Ы Ы
Ы Ы Ы Ы
Ы Ы _______ __ ___ _____ /__ Ы Ы
Ы Ы / |/ /_/_| _ / /_ / / Ы Ы
Ы Ы / /| / / //| | //_// / / / / / / Ы Ы
Ы Ы / | / | |_ / / / /_/ / /// / Ы Ы
Ы Ы ____/|_|_\__/|___/ / /_/_/__/_/____/ Ы Ы
Ы Ы twice the fun / double the trouble Ы Ы
Ы Ы Ы Ы
Ы Ы ДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДД Ы Ы
Ы Ы Ы Ы
Ы Ы On with the update release information: Ы Ы
Ы Ы Ы Ы
Ы Ы Supreme Commander 2 Update 6 Ы Ы
Ы Ы ============================ Ы Ы
Ы Ы Ы Ы
Ы Ы New Features Ы Ы
Ы Ы Ы Ы
Ы Ы Ы Ы
Ы Ы New AI categories are now available via the Skirmish or Ы Ы
Ы Ы Multi-player lobby menu: Ы Ы
Ы Ы Ы Ы
Ы Ы Air: Focuses on Air units. Ы Ы
Ы Ы Ы Ы
Ы Ы Land: Focuses on Land units. Ы Ы
Ы Ы Ы Ы
Ы Ы Rush: Focuses on large amounts of land units and less on Ы Ы
Ы Ы defense. Ы Ы
Ы Ы Ы Ы
Ы Ы Balanced: Balanced between Land and Air. Ы Ы
Ы Ы Ы Ы
Ы Ы Naval: Focuses on Naval units. Ы Ы
Ы Ы Ы Ы
Ы Ы Turtle: Focuses on defenses and Experimentals. Ы Ы
Ы Ы Ы Ы
Ы Ы Random: Chooses one of the above based on various factors. Ы Ы
Ы Ы Ы Ы
Ы Ы Added the Steam avatar for each player on the multiplayer Ы Ы
Ы Ы summary screen: This will let players click on the avatar Ы Ы
Ы Ы image and access that player's Steam profile. From there, they Ы Ы
Ы Ы can add that player to their friends list if they've had a Ы Ы
Ы Ы good match Ы Ы
Ы Ы Ы Ы
Ы Ы Added Mic Icons display in game when bringing up the in game Ы Ы
Ы Ы score menu (F2) allowing players to mute individual players Ы Ы
Ы Ы Ы Ы
Ы Ы Ы Ы
Ы Ы Improvements Ы Ы
Ы Ы Ы Ы
Ы Ы Added anti-cheating code that will detect modified lua files Ы Ы
Ы Ы and prevent playing with unmodified users. This also prevents Ы Ы
Ы Ы achievement and leaderboard updates. Still permits playing Ы Ы
Ы Ы with others who have identically modified their games. Ы Ы
Ы Ы Ы Ы
Ы Ы Disconnections in Ranked: The game now tracks the number of Ы Ы
Ы Ы disconnects a player has during Ranked 1v1 matches. If you Ы Ы
Ы Ы exceed a certain percentage of disconnects to games played, Ы Ы
Ы Ы they will count as losses instead of wins. Ы Ы
Ы Ы Ы Ы
Ы Ы AI Improvements: Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will no longer get stuck in its startup build sequence Ы Ы
Ы Ы if rushed or if there are build restrictions in place. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will choose an appropriate archetype based on unit Ы Ы
Ы Ы restrictions. Ы Ы
Ы Ы Ы Ы
Ы Ы If a unit type is restricted the AI will act as though the Ы Ы
Ы Ы unit does not exist in the game. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will now group units based on their target enemy's threat. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will now group experimentals based on their target enemy's Ы Ы
Ы Ы threat. Ы Ы
Ы Ы Ы Ы
Ы Ы If the victory condition is Assassination we are artificially Ы Ы
Ы Ы inflating the Neural Net data to make attacking the ACU more Ы Ы
Ы Ы desirable for both Land and Air units. Ы Ы
Ы Ы Ы Ы
Ы Ы AI can now respond to being attacked my Nukes or Artillery, Ы Ы
Ы Ы even if it cannot see where it is coming from. Ы Ы
Ы Ы Ы Ы
Ы Ы Fixed a bug where threat build conditions were not being used. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI should no longer attempt to send attack platoons to Ы Ы
Ы Ы unpathable areas. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will hold back units until it thinks it has enough to Ы Ы
Ы Ы make a push based on defensive intelligence. Ы Ы
Ы Ы Ы Ы
Ы Ы Fixed an issue where the AI would constantly pull units back Ы Ы
Ы Ы to attack an expansion base instead of pushing forward. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will no longer build more than 3 transports unless it Ы Ы
Ы Ы has land units and it is not a land map. Ы Ы
Ы Ы Ы Ы
Ы Ы Added AI response to make a land AI get land unit AA upgrades Ы Ы
Ы Ы if the enemy has air units. Ы Ы
Ы Ы Ы Ы
Ы Ы The Naval AI will not build more than 3 subs unless the enemy Ы Ы
Ы Ы has Naval. Ы Ы
Ы Ы Ы Ы
Ы Ы If Research is disabled the AI will not build research Ы Ы
Ы Ы facilities. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will add a small amount of threat to all enemy start Ы Ы
Ы Ы locations so it knows where to find them. Ы Ы
Ы Ы Ы Ы
Ы Ы Platoons will try to only attack areas where they think they Ы Ы
Ы Ы can do enough damage before dying. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI will react to enemy TML, artillery, or Experimentals by Ы Ы
Ы Ы building more shields and placing them closer together. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI should send a more appropriate number of units based on Ы Ы
Ы Ы enemy threat. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will build and use Mass Convertors. Ы Ы
Ы Ы Ы Ы
Ы Ы If the closest enemy to the AI is a lot weaker than the other Ы Ы
Ы Ы enemies the AI will focus on the weak enemy. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI's air units will wait longer before re-evaluating which Ы Ы
Ы Ы target to attack. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI's NUC will now check for pathability before firing Ы Ы
Ы Ы units. Ы Ы
Ы Ы Ы Ы
Ы Ы The AI's Nuke Launcher will now check for pathability before Ы Ы
Ы Ы firing. Ы Ы
Ы Ы Ы Ы
Ы Ы You can now select which AI type you would like to play Ы Ы
Ы Ы against from the dropdown in the game lobby (random is still Ы Ы
Ы Ы an option). Ы Ы
Ы Ы Ы Ы
Ы Ы AI will build factory shield upgrades more often, not just Ы Ы
Ы Ы when the enemy has air. Ы Ы
Ы Ы Ы Ы
Ы Ы Factory upgrades now have a threat value. Ы Ы
Ы Ы Ы Ы
Ы Ы AI should react better to an enemy having nukes. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will not build research stations if it already has Ы Ы
Ы Ы everything researched. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will not build a mass convertor until it has enough energy Ы Ы
Ы Ы to convert. Ы Ы
Ы Ы Ы Ы
Ы Ы Added bigger Air and Land platoons. Ы Ы
Ы Ы Ы Ы
Ы Ы When a build item has a resource type of All the AI will use Ы Ы
Ы Ы Slush first. Ы Ы
Ы Ы Ы Ы
Ы Ы Added build conditions to check for current target enemy Ы Ы
Ы Ы threat. Ы Ы
Ы Ы Ы Ы
Ы Ы AI air scout platoons will now path around threat as much as Ы Ы
Ы Ы possible. Ы Ы
Ы Ы Ы Ы
Ы Ы Mass convertor research is now a higher priority for the Ы Ы
Ы Ы Turtle AI. Ы Ы
Ы Ы Ы Ы
Ы Ы Changed some threat evaluation when deciding where to attack. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will build fewer MMLs and Mobile Artillery. Ы Ы
Ы Ы Ы Ы
Ы Ы Added a new function to store the victory condition for the Ы Ы
Ы Ы AI. Ы Ы
Ы Ы Ы Ы
Ы Ы When an AI unit dies it will add threat to the instigator's Ы Ы
Ы Ы location to warn other units. Ы Ы
Ы Ы Ы Ы
Ы Ы Added some anti-turtle measures. Ы Ы
Ы Ы Ы Ы
Ы Ы Fix for units that were built outside of the AIs base not Ы Ы
Ы Ы being used. Ы Ы
Ы Ы Ы Ы
Ы Ы Fix for AI not using its full base radius. Ы Ы
Ы Ы Ы Ы
Ы Ы Land AIs on Island maps should build Air factories to build Ы Ы
Ы Ы transports. Ы Ы
Ы Ы Ы Ы
Ы Ы AI should send platoons when it is at unit cap, no matter Ы Ы
Ы Ы what. Ы Ы
Ы Ы Ы Ы
Ы Ы AI will space out naval factories more to prevent blockage. Ы Ы
Ы Ы Ы Ы
Ы Ы Ы Ы
Ы Ы The Ranked maps have been updated to Ы Ы
Ы Ы Ы Ы
Ы Ы Markon Bridge Ы Ы
Ы Ы Ы Ы
Ы Ы Clark Training Center Ы Ы
Ы Ы Ы Ы
Ы Ы Coalition Ship Yard Ы Ы
Ы Ы Ы Ы
Ы Ы Arctic Refuge Ы Ы
Ы Ы Ы Ы
Ы Ы Open Palms Ы Ы
Ы Ы Ы Ы
Ы Ы Finn's Revenge Ы Ы
Ы Ы Ы Ы
Ы Ы Ы Ы
Ы Ы Fixes Ы Ы
Ы Ы Ы Ы
Ы Ы Fixed units arriving from Space Temple teleport immunity to Ы Ы
Ы Ы Magnetron effects Ы Ы
Ы Ы Ы Ы
Ы Ы Fixed Engineer pathfinding in crowded conditions Ы Ы
Ы Ы Ы Ы
Ы Ы Fixes for occasional crash if Client disconnects at the same Ы Ы
Ы Ы moment Host launches Ranked game Ы Ы
Ы Ы Ы Ы
Ы Ы Fix for Crash / Soft Locked: Players can get soft-locked in Ы Ы
Ы Ы the 'Starting Game' screen if other players disconnect when Ы Ы
Ы Ы matchmaking begins 'Starting Game' Ы Ы
Ы Ы Ы Ы
Ы Ы Backspace will reveal all characters in the edit box when you Ы Ы
Ы Ы have more characters than the visible section Ы Ы
Ы Ы Ы Ы
Ы Ы Ы Ы
Ы Ы Tuning and Balancing Ы Ы
Ы Ы Ы Ы
Ы Ы Capturing units now provides the same experience as killing Ы Ы
Ы Ы them Ы Ы
Ы Ы Ы Ы
Ы ° Ы °
ЯЫІЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЫЫЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ ЯЯЯ Я
ЯЫРInstall Notes: ЯЫЬ ° Ы
Ью ЮІ ЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЫЫЬ ± Ы
Ы ЬЫЯ Ы І Ы
ЯЯЯ ° Ы 1. Unpack the included rar files. Ы Ы
± Ы 2. Run Supreme.Commander.2.Update.6.exe and install Ы Ы
Ы Ы 3. Copy the cracked content from SKIDROW directory to your Ы Ы
Ы Ы main installation directory and overwrite. Ы Ы
Ы Ы 4. Play the game Ы Ы
Ы Ы Ы Ы
Ы ° Ы °
ЯЫІЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЫЫЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ ЯЯЯ Я
ЯЫРGreetings: ЯЫЬ ° Ы
Ью ЮІ ЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЫЫЬ ± Ы
Ы ЬЫЯ Ы І Ы
ЯЯЯ ° Ы Salutes to our old Amiga friends from: Ы Ы
± Ы Ы Ы
Ы Ы FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX Ы Ы
Ы Ы DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY Ы Ы
Ы Ы THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC Ы Ы
Ы Ы Ы Ы
Ы Ы Salutes to our new friends in: Ы Ы
Ы Ы Ы Ы
Ы Ы UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK Ы Ы
Ы Ы FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS Ы Ы
Ы Ы Ы Ы
ЫЬ°ЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЬЫЬ°
ЯЯЫІЬ Logo and layout by: Eboy/SAE ЬІЫЯЯ
ЬЯЯЯюЬ ЮІІРLast updated 21/07/2007 by [XXX] ЮІІРЬюЯЯЬ
ЯЬ ЯЯЯЯЯ Я ЯЯЯ ЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯ ЯЯЯ Я ЯЯЯЯЯ ЬЯ
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Files count:
1
Size:
48.83 Mb
Trackers:
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udp://tracker.coppersurfer.tk:6969
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Comments:
jimbus80 (2010-04-17)
does it include the first to fifth updates?winzero2004 (2010-04-17)
i used skidrow 1to3 files but the game just keep load and load for campain, any one else encounter this problem and no how fix it?btw windows 7 32 bits