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Game Graphics Programming

Infohash:

5F9F0D360BD4E6208C484BEFA86043A3B04D4744

Type:

Books

Title:

Game Graphics Programming

Category:

Other/E-books

Uploaded:

2009-03-26 (by computerdeveloper)

Description:

Game Graphics Programming pdf format - 673 pages http://computerdeveloper.tk/ In this book, we will examine many graphical techniques that are used in the games industry to create cutting-edge, modern applications. The graphics used in games are real-time computer graphics. This means a lot of the information discussed in this book also applies to other graphical- related industries that use either real-time or non-real-time graphics, but our focus will be primarily on video games. Since this book focuses on game graphics, we will examine many different real-time techniques as well as some non-real-time techniques that can be preprocessed and used in games, which is very common in video games today.

Tags:

  1. game
  2. programming
  3. c++

Files count:

1

Size:

9.30 Mb

Trackers:

udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969

Files:

1. Game Graphics Programming (computerdeveloper.tk).pdf 9.30 Mb