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Game Graphics Programming
Infohash:
5F9F0D360BD4E6208C484BEFA86043A3B04D4744
Type:
Books
Title:
Game Graphics Programming
Category:
Other/E-books
Uploaded:
2009-03-26 (by computerdeveloper)
Description:
Game Graphics Programming
pdf format - 673 pages
http://computerdeveloper.tk/
In this book, we will examine many graphical techniques that are used
in the games industry to create cutting-edge, modern applications. The
graphics used in games are real-time computer graphics. This means a lot of
the information discussed in this book also applies to other graphical-
related industries that use either real-time or non-real-time graphics, but
our focus will be primarily on video games. Since this book focuses on
game graphics, we will examine many different real-time techniques as
well as some non-real-time techniques that can be preprocessed and used
in games, which is very common in video games today.
Tags:
Files count:
1
Size:
9.30 Mb
Trackers:
udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969
Files:
1. Game Graphics Programming (computerdeveloper.tk).pdf 9.30 Mb