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Vray Render1.5 R3 - Tutorials

Infohash:

A500FF413A1C4B9E7A74ACCFF5CB6646585EB3B8

Type:

Applications

Title:

Vray Render1.5 R3 - Tutorials

Category:

Applications/Windows

Uploaded:

2009-05-17 (by arvoid)

Description:

After its enourmous success on the market V-Ray has become the renderer of choice in big production studios accross the world. Feature film productions, multi-million dollar game productions, huge and small architectual visualizations have trusted their visuals to V-Ray. Wouldn't you too? V-Ray has become a benchmark for speed used by many hardware vendors and other renderer developers to test against. Richest set of features, cost-effective and production-ready I. Architecture (*) Object-oriented API (*) Fully multithreaded (*) Unified quasi-Monte Carlo sampling system (*) Distributed rendering (*) Efficient shading system specifically optimized for ray-tracing II. Geometry (*) Efficient geometry handling (*) On-demand geometry creation (*) On-demand geometry loading from disk files (*) Displacement mapping (*) Catmull-Clark and Loop subdivision surfaces (*) Extensible with custom geometric primitives through the V-Ray SDK III. Image sampling (*) Different sampling methods. (*) Full-scene antialiasing. (*) Progressive path tracing. (*) Support for additional render elements (diffuse, reflection, GI etc). IV. Illumination (*) Physically accurate full global illumination solutions (*) Different GI algorithms: path tracing, irradiance cache, photon maps, light cache. (*) Reusable GI solutins for accelerated rendering of walk-through animations. (*) Physically accurate area lights. (*) Extensible with custom lights through the V-Ray SDK. V. Shaders (*) Advanced material (*) Blurry reflections/refractions (*) Accurate hilights (*) Sub-surface scattering (*) Extensible with custom shaders through the V-Ray SDK VI. Camera effects (*) Depth-of-field with bokeh effects (*) Accurate motion blur (*) Extensible with custom cameras through the V-Ray SDK VII. Extras (*) Toon effect (*) Fur generator (*) Extended matte/shadow capabilities (*) Support for Render-to-Texture mode of 3dsmax VIII. Frame buffer (*) V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements. (*) Direct rendering to disk for extremely large images. Rendered images can be converted to OpenEXR files or imported back into 3dsmax.

Files count:

12

Size:

85.20 Mb

Trackers:

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